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Welcome to StrainerTin.com1 Check Out the Quick Strain Tins® Site2 Drink Nutrition Value Counter 3 90+ Drinking Games4 1000+ Pickup Lines5 Fun Bar Bets and Tricks 6 Free Drink Memory System7 Popular Drink, Cocktail and Shot  Recipes8 Free Attraction and Seduction Guide 9 Free Quick Wit Exercise 10 Classic Bar Jokes11 Easy Bar Magic Tricks 12
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Best of the Day
Check Out a New One for Each Section Each Day...
Pickup Line of the Day
Category: Lude and Sexual
Pickup Line: I must expel some seminal fluid. May I use your body?
Bar Joke of the Day
Reasons to allow drinking at work
Bar Joke: The below are valid reasons as to why drinking should be allowed at work. If you use them wisely, you may even be able to convince your boss into allowing alcohol. 1. It's an incentive to show up. 2. It reduces stress. 3. It leads to more honest communications. 4. It reduces complaints about low pay. 5. It cuts down on time off because you can work with a hangover. 6. Employees tell management what they think, not what management wants to hear. 7. It helps save on heating costs in the winter. 8. It encourages carpooling. 9. Increases job satisfaction because if you have a bad job you don't care. 10. It eliminates vacations because people would rather come to work. 11. It makes fellow employees look better. 12. It makes the cafeteria food taste better. 13. Bosses are more likely to hand out raises when they are wasted. 14. Salary negotiations are a lot more profitable. 15. If something does something stupid on the job, it will be quickly forgotten.

Bar Bet of the Day
Bet Category: Elephants in Denmark
Bet Supplies Needed Psychic Powers Bet
The Bet: Pen and Paper
: Have the person answer the following questions. (#1-10) Think of a number between 1 and 10. (x 9) Multiply that number by 9. (2 digit #?) Is it a 2 digit # so far. Yes! (digit one + digit two) Add the 1st and 2nd digits of the number together. (-5) Subtract 5 from that number. (Alphabet letter of the number) Go through the alphabet to find the corresponding letter with the number. Now have them think of a country that begins with that letter. Now take the second letter from the countries name and think of an animal that begins with that letter. Elephants in Denmark.

The Catch: The answer to the convoluted equation should be Denmark and Elephant. Why? Because any number from 1 to 10 multiplied by 9 has a sum (added together) equal to 9. Example 2 x 9 = 18 and 1 + 8 = 9 OR 7 x 9 = 63 and 6 + 3 = 9. The only hang up will be if they pick the number 1. If they say they only have one number then you know they chose the number which is good for you too. If you subtract 5 then 4 is the final # always. So the easiest country that starts with a D is Denmark and the easiest and biggest animal alive today that starts with an E is Elephant.

Instructions:
1. Have a person believe you have some psychic powers when you have a strong connection with someone.

2. Have them answer the following answers on a sheet of paper and make sure they don’t show it to you.

Think of a number between 1 and 10. (#1-10)
Multiply that number by 9. (x 9)
Is it a 2 digit # so far. Yes! (2 digit #?)
Add the 1st and 2nd digits of the number together. (digit one + digit two)
Subtract 5 from that number. (-5)
Go through the alphabet to find the corresponding letter with the number. (Alphabet letter of the number)

Now have them think of a country that begins with that letter.
Now take the second letter from the countries name and think of an animal that begins with that letter.

3. The answer should be Denmark and Elephant.

4. Collect your winnings or just glow in your psychic power awesomeness.



Drinking Game of the Day
Beirut aka "Beer-root"
Type of Drinking Game: Skill Game
Supplies Needed: At least 20 Cups, A ping pong sized Table, and At least 2 ping pong balls
# Players: 2+
Buzz Factor: Drunk

Instructions:
This is possibly the most widely know drinking game on the planet.

This game can be played one on one but is best played with two teams of two. Two teams of three or four is ok also. Place ten cups on both sides of the table. Arrange the cups into a pyramid shape. Center the base of the pyramid at the edge of the table.

Fill each cup approximately half full with beer.

Which team goes first?
To determine which team begins the game, you can simply pick a team for whatever reason or have a 'Shoot Off'.

How to do a 'Shoot Off'...
A player from each side throws the ping pong ball to the other side. The player that misses a cup first looses and their team goes second. This means the other team starts the game.
If a team has both members make cups they get what is called a “bring back.” The other team must give the ping pong balls back and the team gets to shoot again.
Optional: You can add a 'Shoot Off' rule which all the remaining beers on the entire table or just their side of the table are drunk by the loosing team.

Common rules: If you accidentally knock over a cup or drop a ball into a cup in play, you loose that cup plus you must drink your entire cup before throwing.

Additional house rules: Each team gets one “re-rack” where the opposite team has to put all the cups remaining back together.

Reshaping the cups:
You can only request a reshape or “re rack” at the beginning of a turn.
Common re-shape designs are as followed:
Six Cups: Pyramid
Five Cups: House shape or skewed
Four Cups: Diamond shape
Three Cups: Triangle shape.


More house rules: Girls blow, guys finger.
Ex: If the ping pong ball is swirling around a cup but has not touched beer, girls can blow it out and guys can use fingers to try and flick it out. This can only be done BEFORE THE PING PONG BALL TOUCHES BEER.

Bounce Rule
Additional rule: You can bounce the ping pong ball off the table into the cup. If it goes in, it counts as two cups. On the bounce the other team can swat the ball away. So it is best to disguise or fake that you are not bouncing in order to throw the team off.

Important:
Great thing to have is a water cups on each side. You will need to rinse off the ping pong balls after each turn.

Drink of the Day
National Cocktail
1.5  oz  white rum(cal96,carb0)
1.5  oz  pineapple juice(cal24,carb5.6)
1  Juice of  1/2 lemon(cal8,carb2.6)
1  dash  Hiram Walker® Apricot Brandy(cal12,carb0.8)
Directions:
Pour the ingredients into a cocktail shaker with ice cubes. Shake well. Strain into a chilled cocktail glass.
Drink Type:
Martini
Glass:
Cocktail glass
National Cocktail(cal 140,carbs 8.9)
Nutrition Facts
Calories 140 Calories From Fat 0
    Energy 183kj % Daily Value *
Total Fat 0g  0%
    Saturated Fat 0g 0%
Cholesterol 0mg  0%
Sodium 1.5mg0%
Total Carbohydrates 8.9g 3%
    Dietary Fiber 0.1g 0.1%
    Sugars 6g
Protein 0.65g
Vitamin A 0%Vitamin C 41.75%
Calcium  0.45%Iron 0.75%
1.5  oz  white rum(cal96,carb0)
1.5  oz  pineapple juice(cal24,carb5.6)
1  Juice of  1/2 lemon(cal8,carb2.6)
1  dash  Hiram Walker® Apricot Brandy(cal12,carb0.8)

LoCarb/Calorie Drink of the Day
Dirty Martini
2  oz  Vodka(cal128,carb0)
0.25  oz  olive juice(cal8,carb0.4)
Directions:
Chill a martini glass. Pour ingredients into cocktail shaker with ice. Stir then strain into martini glass. Garnish with 2 to 3 olives. You can also shake the ingredients in an iced cocktail shaker and strain into a martini glass then garnish. Dirty scale: Regular Dirty Martini is 0.25oz olive juice Popular Dirty Martini is 0.5oz olive juice Really Dirty Martini is 0.75oz olive juice Filthy Dirty Martini is 1.0oz olive juice
Drink Type:
Martini
Glass:
Cocktail Glass/Martini Glass
Dirty Martini(cal 136,carbs 0.4)
Nutrition Facts
Calories 136 Calories From Fat 7
    Energy 536kj % Daily Value *
Total Fat 1g  1%
    Saturated Fat 0g 0%
Cholesterol 0mg  0%
Sodium 120mg5%
Total Carbohydrates 0.4g 0%
    Dietary Fiber 0.5g 0.5%
    Sugars 1g
Protein 0.5g
Vitamin A 0%Vitamin C 0%
Calcium  0%Iron 0%
2  oz  Vodka(cal128,carb0)
0.25  oz  olive juice(cal8,carb0.4)


Nutrition Value of the Day
Clase Azul® Plata
Calories 64 Calories From Fat 0
    Energy 268kj % Daily Value *
Total Fat 0g  0%
    Saturated Fat 0g 0%
Cholesterol 0mg  0%
Sodium 0mg0%
Total Carbohydrates 0g 0%
    Dietary Fiber 0g 0%
    Sugars 0g
Protein 0g
Vitamin A 0%Vitamin C 0%
Calcium  0%Iron 0%
    Clase Azul® Plata(cal64,carb0)

Magic Trick of the Day
Peek-A-Card

Magic Category: Card Magic Trick

Supplies Needed: Deck of cards

Summary: Someone picks a card out of the deck, remembers it, shows everyone except you, then returns the card to the deck. The deck is cut a couple times. Amazingly, you find the card.

Secret: Allow the Spectator to shuffle the cards. While a spectator or friend is looking at the card they picked, you will Peek at the key card(locator card) by simply tilting half the cut deck in a slight angle upward so you can see it. Peek at the Locator Card and memorize it while pointing to the top card of the other deck. Pointing To Card: With the half cut Peek deck(the cut deck you will Peek at) in your right hand - Point to the Top Card of the other half cut deck with your pointer finger. This will allow you to Peek at the Locator Card while telling the spectator to place their card at the top of the other deck you are pointing at. Cover the Peek deck by completely surrounding it with your right hand while pointing to the other deck. It’s just one less thing for the spectator to think about or look for. Your audience will not notice the Peek. They will be focused on making sure don’t see their card and following directions. Plus, a lot of people know the Pick-A-Card trick and will be thrown off by you asking the spectator to shuffle the cards first. Basic Secret: Remember another card in the deck which magicians call the Key Card or the Locator Card and place your spectator’s Chosen Card next to it. In order to find the spectator’s Chosen Card you must know where the Key/Locator Card you memorized is.

Set up: Ask a person to pick any card and show everyone except you. After they cut the deck a couple times - Tell them to think of the card in their head but don’t say it. Tell them you can sense which card it is if they can picture the card clearly in their mind.

Instructions:
Step1: Ask the volunteer to shuffle the cards.
Step2: Fan the cards on a table or spread them out in your hand.
Step3: Ask them to pick a card and show everyone except you.
Step4: Cut the deck in 2. While a spectator or friend is looking at the card they picked, you will Peek at the key card(locator card) by simply tilting half the cut deck in a slight angle upward so you can see it. Peek at the bottom Locator Card while pointing to the top card of the other deck. You are pointing to the top card of the other half of the cut deck while telling them to place their Chosen Card there.
Step5: Ask them to place their card at the top of the half cut deck you are pointing at. Place the cut deck with the Locator Card located at the bottom on top of the Volunteers Chosen card at the top of the other half of the cut deck. This finishes the cut.
Step6: Ask them to just cut the deck a few times. You can cut it one extra if you like. The locator card you Peeked at and memorized should still be next to their Chosen Card. Important: Don't shuffle the deck because the Locator Card and Volunteer’s Chosen Card might become separated if you do. Important: Don't make a big deal about cutting the deck of cards or mention mixing the cards because the volunteer may want to shuffle them. Just say 'Cut the deck a few times.’
Step7: Spread the cards out face up and Find your memorized card. The card UNDERNEITH it will be the Volunteers Chosen Card. Ask the Volunteer if they see their card - Look away and tell the volunteer you are looking away because you don't want to see what they are looking at.
Step8: Cut the Volunteers Chosen Card to the top of the deck. Ask them what card is their card then Reveal their card at the top of the deck in an interesting way. OR Simply, reveal to them their Chosen Card in one of the many interesting ways we have on this website. You can simply turn over the top card if you like… The trick is done and you are the greatest, of course. Tip and Important Lesson: A famous twentieth-century magic inventor and author, J.G. Thompson Jr., once said that if you know 100 ways to find a card and only one way to reveal it, your spectator, audience and friends will think you only know one card trick. But if you only know one way to find a card and 100 ways to reveal it, it looks as if you know 100 card tricks. The Revelation: This is the way a magician announces, reveals or displays the chosen cards identity. We at eMagicNow.com have the simple Pick-A-Card trick paired with a few fun and interesting revelations (ways to reveal it). To learn more about card magic tricks buy an interesting book like Street Magic By Tom Ogden or check out your local magic store.
Strainertin Martinis

100% Free Priceless Stuff
you will love…

Drink Nutrition Value Section
Quickly Get the Nutrition Value of
Cocktails/Shots or Build Your Own
to Find Out Your Drinks Nutrition Value
Easliy…

Free Drink Memory System
Memorize hundreds even thousands of drinks forever with our free drink and cocktail memory system…

Ingredient Nutrition Value Section
Get the Nutriton Value of Thousands of Libations, Juices, garnishes, etc. with this Quick and Easy Ingredient Nutrition Value Section …


Free Drinking Games
90+ Free Drinking Games to instantly add fun and spice to life.


1000+ Pick up Lines
Cheesy, stupid, funny and some actually good pick up lines…

Free Wit Exercise
Turbo charge your wit, making you the quick witted comedy legend in your own social circle. It's easier than you think….


Free Attraction Guide and Pickup Advice
Learn life-changing advice from some of the
greatest pickup artists in the world...

Free Fun Bar Bets and Tricks
Entertain everyone while Winning free drinks and cold hard cash from friends and even strangers with these tricks and bets designed to be used in bars and nightclubs. What's better than having more fun, winning money and free drinks...

Cocktail & Shot Section
Quickly find the Ingredients to your favorite Drinks and Shots
with this Cross-Referenced Cocktail Section….


Free Easy Magic Tricks
Learn some great, easy magic tricks and illusions
designed to add more fun to parties and nights in bars.
Impress whoever you like with these easy, fun
magic tricks...


Classic Bar Jokes
Everyone should know at least one. Here is a collection of
over 100 classic bar jokes for you to choose from and enjoy.




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