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Welcome to StrainerTin.com1 Check Out the Quick Strain Tins® Site2 Drink Nutrition Value Counter 3 90+ Drinking Games4 1000+ Pickup Lines5 Fun Bar Bets and Tricks 6 Free Drink Memory System7 Popular Drink, Cocktail and Shot  Recipes8 Free Attraction and Seduction Guide 9 Free Quick Wit Exercise 10 Classic Bar Jokes11 Easy Bar Magic Tricks 12
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Best of the Day
Check Out a New One for Each Section Each Day...
Pickup Line of the Day
Category: Lude and Sexual
Pickup Line: I think we have to make love on the front lawn like crazed weasels NOW!
Bar Joke of the Day
Blind Man
Bar Joke: A blind man walks into a bar with a seeing-eye dog. When the blind man reaches the center of the bar, he snatches the dog up by his collar and starts swinging him around and around. The bartender speaks up and says "Hey what the hell are you doing?" The blind man says, "Just taking a look around.."

Bar Bet of the Day
Bet Category: Ready for a Shot Sobriety Test
Bet Supplies Needed Bar Prop Bet
The Bet: 3 empty shot glasses or cups
Bet them that they can't flip 2 shot glasses at a time - 3 times to make the glasses stand up. They simply Use two hands to flip 2 glasses three times to make all the shot glasses stand up as if they are ready for a shot to be poured into them when they finish.

The Catch: In order for someone to successfully perform this small feat. The shot glasses have to be arranged in a certain way. You demostrate how it's done using the Winning Setup but arrange the glasses for your friend in the Impossible Lossing Setup. Your winning setup has to have the middle shot glass up and the outside shot glasses down. Winning Setup: Glass A:Down - Glass B:Up - Glass C:Down winning Sequence: Move 1: Flip B and C. That's Left hand B Flip and Right Hand C Flip. Move 2: Flip A and C. That's Left hand A Flip and Right Hand C Flip. Move 3: Flip B and C. That's Left hand B Flip and Right Hand C Flip. To remember, the middle shot glass is up like a middle finger:) -Remember to First you Be Cool(BC), then you Act Cool(AC), then you Be Cool(BC) Cheesy but it may work for you. The loosing Setup has a completely opposite setup from the Winning Setup. The middle shot glass is down and the outside shot glasses are up. Loosing setup: Glass A:Up - Glass B:Down - Glass C:Up No matter what they do, they can't flip 2 shot glasses at a time - 3 times to make the glasses stand up.

Instructions:
1. Set up the 3 shot glasses in the Winning Setup which is the middle shot glass up and the side shot glasses down.

2. In clear site, Demonstate over and over again to show your friend how easy it is.

3. Flip 2 shot glasses at a time 3 times in the Pattern: Flip BC, AC, then BC again. The shot glasses are facing up everytime at the end of the sequence.

4. Now arrange the shot glasses the Opposite Loosing Setup: The middle shot glass is now down and the side shot glasses are up.

5. Watch them fail over and over again.

6. Collect your winning because you are obviously the smarter, more sober person.




Drinking Game of the Day
Circle Jerk
Type of Drinking Game: Card Game
Supplies Needed: Deck of Cards
# Players: 4+
Buzz Factor: Totally drunk

Instructions:
Set all the cards facedown in a circle.

People playing pick up cards on their turn.

A is a thumb card; the person who picked it up can use it whenever he/she wants.
A thumb card is simply used when the person who picked it up puts their finger on the table whenever they choose to. The last player to put their finger down has to drink.

2-5 card allows the person who picked this card to hand out 2-5 drinks, sips, shots or whatever to whoever the player chooses. Whatever you drink sips, gulps, drinks, shots should be determined by the group at the beginning of the game.

6 is a F*** You card. Last person to say F*** you has to drink.

7 is a rule card; the person can make up any rule that they want.

8 is bathroom card. No one is allowed to go to bathroom without one.

9 is a F*** You card. Same as 6 card.

10 is a chug card. Person who picked it starts chugging, then person to left starts and so on around the circle. Once the person who started stops, the person beside them can stop whenever they want and so on.

Jack is a category card. Person who picked this card thinks of a category. For instance, a category can be
condoms, computers, beaches, shoes, cities, etc. The person who can't name something from that category has to drink.

Queen is person to right drinks

King is person who pulls the last King has to finish their drink.

Cheat sheet
A- Thumb Rule- last to play

2-5 - Hand out 2-5 drinks, sips whatever.

6- F**k You Card- Last person to say F*** You Drinks.

7- Player makes up rule.

8- Bathroom Card

9 - F**k You Card- Last person to say F*** You Drinks.

10- waterfall chug around the circle.

Jack- Pick category and each player names something in the category. Drink if you can't name something not already named in the category.

Queen- right drinks

King- Finish your drink

Drink of the Day
Chi-Chi
0.5  cup  ice(cal0,carb0)
2  oz  vodka or coconut vodka(cal128,carb0)
0.5  oz  blue curaçao(cal36,carb3.5)
0.5  oz  Torani® Orgeat Syrup(cal35,carb9)
0.5  cup  Pineapple 1 slice (cal60,carb15.7)
1  scoop  Ice Cream, General(cal109,carb12.8)
1  garnish  Pineapple 1 slice (cal2,carb0.4)
Directions:
Pour all ingredients into a blender. Blend until smooth. Pour into a chilled margarita or highball glass. Garnish with the pineapple. If the mix turns out too thick add juice; too thin add ice or ice cream.
Drink Type:
Tropical Cocktails
Glass:
margarita or highball glass
Chi-Chi(cal 369,carbs 41.4)
Nutrition Facts
Calories 369 Calories From Fat 55
    Energy 1384kj % Daily Value *
Total Fat 6g  9%
    Saturated Fat 3.69g 18%
Cholesterol 0mg  8%
Sodium 44.96mg2%
Total Carbohydrates 41.4g 13%
    Dietary Fiber 2.15g 2.1471428571429%
    Sugars 34.1g
Protein 2.62g
Vitamin A 5.96%Vitamin C 98.86%
Calcium  8.21%Iron 1.46%
0.5  cup  ice(cal0,carb0)
2  oz  vodka or coconut vodka(cal128,carb0)
0.5  oz  blue curaçao(cal36,carb3.5)
0.5  oz  Torani® Orgeat Syrup(cal35,carb9)
0.5  cup  Pineapple 1 slice (cal60,carb15.7)
1  scoop  Ice Cream, General(cal109,carb12.8)
1  garnish  Pineapple 1 slice (cal2,carb0.4)

LoCarb/Calorie Drink of the Day
Vodka Club Soda (Vodka Soda)
1.5  oz  vodka(cal96,carb0)
3  oz  club soda(cal0,carb0)
Directions:
Pour all ingredients over ice into collins glass. Garnish with lime wedge.
Drink Type:
Cocktail
Glass:
Collins glass
Vodka Club Soda (Vodka Soda)(cal 96,carbs 0)
Nutrition Facts
Calories 96 Calories From Fat 0
    Energy 402kj % Daily Value *
Total Fat 0g  0%
    Saturated Fat 0g 0%
Cholesterol 0mg  0%
Sodium 18mg1%
Total Carbohydrates 0g 0%
    Dietary Fiber 0g 0%
    Sugars 0g
Protein 0g
Vitamin A 0%Vitamin C 0%
Calcium  0%Iron 0%
1.5  oz  vodka(cal96,carb0)
3  oz  club soda(cal0,carb0)

Shot of the Day

Nutrition Value of the Day
Root Beer Liqueur
Calories 103 Calories From Fat 0
    Energy 431kj % Daily Value *
Total Fat 0g  0%
    Saturated Fat 0g 0%
Cholesterol 0mg  0%
Sodium 0mg0%
Total Carbohydrates 11g 4%
    Dietary Fiber 0g 0%
    Sugars 10.9g
Protein 0g
Vitamin A 0%Vitamin C 0%
Calcium  0%Iron 0%
    Root Beer Liqueur(cal103,carb11)

Magic Trick of the Day
Drop and Turnover

Magic Category: Card Magic Trick with Revelation

Supplies Needed: Deck of cards

Summary: Drop and Turnover is another great revelation or way of revealing the identity of the chosen card (See Step 8). It is a different ending to the Pick-A-Card Trick or Peek-A-Card Trick. Someone picks a card out of the deck, remembers it, and shows everyone except you, then returns the card to the deck. The deck is cut a couple times. Amazingly, the card they chose reveals itself by being the only card that flips over when the deck is dropped. A famous twentieth-century magic inventor and author, J.G. Thompson Jr., once said that if you know 100 ways to find a card and only one way to reveal it, your audience will think you only know one card trick. But if you only know one way to find a card and 100 ways to reveal it, it looks as if you know 100 card tricks. The Revelation: This is the way a magician announces, reveals or displays the chosen cards identity. We at eJokesNow.com have the simple Pick-A-Card trick paired with a few fun and interesting revelations (ways to reveal it). Below is the basic Pick-A-Card Magic Trick with a Revelations.

Secret: Remember another card in the deck which magicians call the Key Card or the Locator Card and place your spectator’s Chosen Card next to it. In order to find the spectator’s Chosen Card you must know where the Key/Locator Card you memorized is. The top chosen card on the deck is slide out an inch to the side. When the deck of cards is dropped - the card is flipped over by the force of the wind.

Set up: Ask a person to pick any card and show everyone except you.

Instructions:
Step1: Choose a card to memorize and put it at the bottom of the deck. (Bottom of the deck is the top card if all the cards were faced up and bottom card if all the cards are face down) We will use the King of hearts as an example.
Step2: Ask your spectator to select a card. Let’s say they choose the 2 of spades. Turn around so you don’t see the card they chose.
Step3: Have them show anyone else that is around, so that they can’t try to say they chose another card.
Step4: Cut the deck in half then have the spectator return the card they chose to the top of the deck. Complete the cut by placing your bottom card (the King of hearts) on top of the spectators chosen card.
Step5: The King of hearts(Key Card) will now be on top of the 2 of spades(Spectators Chosen Card). You may now have the spectator cut the deck a few times. Your memorized card will remain next to the spectator’s card. Important: Don't shuffle the deck because the Key Card and Chosen Card might get separated. Important: Don't make a big deal about cutting the deck of cards or mention mixing the cards because he spectator may want to shuffle them. Just say 'Cut the deck a few times.
Step6: Now spread out the cards face up in your hands or on the table.
Step7: Find your memorized card, the King of hearts. The card UNDERNEITH it will be the spectator’s card, the 2 of spades. Cut the spectator’s card to the top of the deck.
Step8: Drop and Turnover Revelation: You will drop the deck of cards with them face down onto and surface you choose. The chosen card will magically appear face up in a deck of faced down cards. Revelation Step1: Get the chosen card to the top of the deck. Magicians call it Deck Control when they move a card to any position in the deck they choose... like the top of the deck. Revelation Step 2: With the Chosen Card at the top of the deck, pick up the deck from above with your thumb at the bottom (short edge of the deck furthest away from the spectators) and your other four fingers toward the spectators at the front short edge of the deck closes to them. This way of holding the deck before the Airdrop is called the ‘Bibble Grip’, named after an American magician, Elmer Bibble, who made it popular in his trick called the “Transcendent,” published by Geni Magazine in April 1947. Revelation Step 3: Using the thumb of the hand holding the deck - Slide, push, or Jog the top Chosen Card slightly to the right or left about an inch with the card still covered by the back of your arched hand from above. A card is Jogged when someone slides one of the sides of a card of a deck extending that card out from the deck slightly. Revelation Step 4: With the card jogged a little over and inch, hold the deck above your surface about 15inches or a little less than a half a meter. Revelation Step 5: Drop the deck. The jogged edge of the card will cause the card to flip over because of the air pressure. Revelation Step 6: This will not work all the time. Sometimes it will not flip over, but you can recover easily by picking up the top card and saying, “The force of the fall caused the card to force its way to the top.”
Strainertin Martinis

100% Free Priceless Stuff
you will love…

Drink Nutrition Value Section
Quickly Get the Nutrition Value of
Cocktails/Shots or Build Your Own
to Find Out Your Drinks Nutrition Value
Easliy…

Free Drink Memory System
Memorize hundreds even thousands of drinks forever with our free drink and cocktail memory system…

Ingredient Nutrition Value Section
Get the Nutriton Value of Thousands of Libations, Juices, garnishes, etc. with this Quick and Easy Ingredient Nutrition Value Section …


Free Drinking Games
90+ Free Drinking Games to instantly add fun and spice to life.


1000+ Pick up Lines
Cheesy, stupid, funny and some actually good pick up lines…

Free Wit Exercise
Turbo charge your wit, making you the quick witted comedy legend in your own social circle. It's easier than you think….


Free Attraction Guide and Pickup Advice
Learn life-changing advice from some of the
greatest pickup artists in the world...

Free Fun Bar Bets and Tricks
Entertain everyone while Winning free drinks and cold hard cash from friends and even strangers with these tricks and bets designed to be used in bars and nightclubs. What's better than having more fun, winning money and free drinks...

Cocktail & Shot Section
Quickly find the Ingredients to your favorite Drinks and Shots
with this Cross-Referenced Cocktail Section….


Free Easy Magic Tricks
Learn some great, easy magic tricks and illusions
designed to add more fun to parties and nights in bars.
Impress whoever you like with these easy, fun
magic tricks...


Classic Bar Jokes
Everyone should know at least one. Here is a collection of
over 100 classic bar jokes for you to choose from and enjoy.




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